News
THQ SHIPS THE FAIRLY ODDPARENTS!: ENTER THE CLEFT™ FOR GAME BOY® ADVANCE
Latest Breakout Hit from Nickelodeon Makes Its Interactive Entertainment Debut
CALABASAS HILLS, CA, November 12, 2002 – THQ® Inc. (NASDAQ: THQI), the #1 kids’ videogame publisher, and Nickelodeon, the #1 entertainment brand for kids, today announced that The Fairly OddParents!™: Enter The Cleft is now available for Game Boy® Advance. Nickelodeon’s “The Fairly OddParents!” is the third most popular show for kids on all broadcast and cable television. The first licensed videogame to be released for under the Fairly OddParents brand, The Fairly OddParents!: Enter The Cleft for Game Boy Advance is now available at retailers nationwide.
"There are currently more than 18 million Game Boy Advance units in households across the world," stated Alison Locke, executive vice president, North American Publishing, THQ. "The popularity of The Fairly OddParents continues to build and we are thrilled that our master licensing deal with Nickelodeon allows us to bring this top-rated Nickelodeon television show to millions of gamers."
“Throughout our longstanding relationship, THQ has turned out compelling Game Boy Advance titles which have proven to be valuable brand extensions for our Nickelodeon properties,” said Steve Youngwood, Vice President, Nickelodeon Media Products Group. “The quirky humor and retro-style animation of the show translate well to Game Boy Advance, and we are confident The Fairly OddParents!: Enter The Cleft will be a hit among fans of the TV show and Game Boy Advance owners alike.”
In The Fairly OddParents!: Enter The Cleft for Game Boy Advance, the player controls Timmy’s superhero alter-ego, Cleft the Boy Chin Wonder, as he enters the world of his favorite comic book hero, the Crimson Chin. The player must rescue the Crimson Chin from captivity by defeating enemies and overcoming obstacles along the way in this side-scrolling, action-packed videogame. Timmy’s quirky Fairy Godparents, Cosmo and Wanda, whose wacky antics often stir up more trouble than help, appear throughout the 20 levels to offer their own strange attempts at assistance. Cosmo and Wanda supply Timmy items to use in his journey -- some of which are key in defeating the captors. Throughout The Fairly OddParents!: Enter The Cleft, gamers move through several environments, including the Comic Book World, the Primitive Age, the Present World and the Future World.
THQ is the exclusive videogame publisher for Nickelodeon’s individual animated television and movie properties targeting kids 6-11. To date, THQ/Nickelodeon videogame sales exceed $250 million worldwide at retail. For more information about THQ and Nickelodeon’s holiday videogame lineup, please visit the THQ website at www.thq.com.
About Nickelodeon:
Nickelodeon, now in its 23rd year, is the number-one entertainment brand for kids. It has built a diverse, global business by putting kids first in everything it does. The company includes television programming and production in the United States and around the world, plus consumer products, online, recreation, books, magazines and feature films. Nickelodeon’s U.S. television network is seen in more than 84 million households and has been the number-one-rated basic-cable network for more than six consecutive years. Nickelodeon and all related titles, characters and logos are trademarks of Viacom International Inc.
About THQ:
THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. The THQ Wireless site is located at www.thqwireless.com.
# # #
This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These statements are based on current expectations, estimates and projections about THQ’s business based, in part, on assumptions made by its management. These statements are not guarantees of THQ’s future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for THQ’s products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in the Registration Statement on Form S-3 filed with the Securities and Exchange Commission on August 16, 2002. A copy of this filing may be obtained by contacting THQ or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and THQ does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.

del.icio.us
Glink It